GKRootWire
AI xAI Publishes Details on Its Grok Web CrawlerAI Why 'Human-in-the-Loop' Might Have It BackwardsDev Tools Modular Ships Mojo 1.0, Marking the Language's Production DebutAI OpenAI's Head of Ethics Exits Less Than a Year Into the JobAI Researchers Show How to Extract Hidden Reasoning from Proprietary LLM APIsAI Nvidia Debuts Nemotron 3.5 Lightning and NeMo Switchyard for Local AI WorkflowsAI xAI Publishes Details on Its Grok Web CrawlerAI Why 'Human-in-the-Loop' Might Have It BackwardsDev Tools Modular Ships Mojo 1.0, Marking the Language's Production DebutAI OpenAI's Head of Ethics Exits Less Than a Year Into the JobAI Researchers Show How to Extract Hidden Reasoning from Proprietary LLM APIsAI Nvidia Debuts Nemotron 3.5 Lightning and NeMo Switchyard for Local AI Workflows
Gadgets

Meta brings Threads to Quest headsets, doubling down on VR social

The text-based app now works inside Meta Quest VR, letting users scroll, post, and reply without taking off their headset.

Meta has released a native Threads app for its Quest VR headsets, expanding the text-focused platform beyond phones and browsers into immersive hardware. The app supports the core Threads experience — browsing your feed, posting, liking and replying, checking profiles, searching topics, and watching videos — all rendered for a VR display.

This follows Meta's move last month to bring Threads to its Ray-Ban Display smart glasses, suggesting the company is treating Threads as a flagship app across its entire hardware lineup, not just a mobile product. Meta framed the Quest launch as part of a push to make VR feel more social, positioning Threads as something you'd check between gaming sessions or virtual hangouts rather than switching back to a phone.

The timing also lines up with Threads recently crossing 500 million monthly active users, a milestone Meta seems eager to capitalize on by getting the app in front of as many eyeballs — literal headset lenses included — as possible.

Why it matters: Meta is clearly trying to make Threads the connective tissue across all its devices — phones, glasses, and now headsets — so users never have to leave the Meta ecosystem to stay socially connected. For Quest owners, it's a small but telling sign that Meta wants VR to feel less isolating and more like an extension of daily social media habits, which could help justify headset use beyond gaming.

Sources: The Verge